A Game that Consumes Minds
People fascinate me!
What can I say...
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A fantastical digital world that becomes a casual social niche of many individual minds.
Though the bonds exist among these minds are often temporary, the among of time each mind committed themselves to the tasks assigned by the game is rather significate.
Generally, bonds and partnerships among us form in order to achieve certain goals.
Short-term goals lend to temporary relationships; long-term goals lend to more enduring relationships. Examples of short-term goals would be: slay a dragon in couple hours, get a key in one night, and collect runeclothes when the main raid group does not want you; long-term goals would include: become dragon slaying partners every monday night, become reputation farming buddies every wednesday and friday night, maybe even dinner-eating mates, hang-out friends (in real life)!
In WOW, generally speaking, there are only short-term to semi-long-term goals.
But yet, I have met a handful of interesting characters (beautiful diction here! double meanings!) whom I would be much interested in establishing some longer-term goals with.
That's a very queer idea.
Certainly odd, but that isn't completely unreasonable nor illogical.
This silly little passion.
I was once told,
"If you fall for your strangest desire, you will feel silly at the end."
Is it strange?
Now, that's the question to ask!
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Is it strange to you guys?
I believe they would think so... LOL! At least at this point!
"Nothing is either good or bad, but thinking makes it so..."
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